makc
makc
bump :) what's the stp status? I couldn't open any stp files. here's one: [servo_model_nadim.stp.zip](https://github.com/assimp/assimp/files/2687090/servo_model_nadim.stp.zip)
> Are you able to suggest a patch ? I am not an expert here. What I can say is that [this hack](https://github.com/makc/poly2tri.js/commit/ac753b833518f166b13f2b94868ef86d41b21ba3) allows this test to pass: 
this one is easy, get ascii only text of the length equal to binary number length, replace 1-s (or 0-s) with non-ascii homoglyph. (assuming there is one for every alphanumeric...
still no?