Results 4 comments of Youngkyoung Lee

you can use below options with zfc.exe, ``` -d, --disallowinternaltype [optional, default=false]Don't generate internal type -e, --propertyenumonly [optional, default=false]Generate only property enum type only -m, --disallowinmetadata [optional, default=false]Don't generate in...

neuecc recommanded https://github.com/neuecc/MessagePack-CSharp on comments. > Before creating this library, I implemented a fast fast serializer with ZeroFormatter#Performance. And this is a further evolved implementation. MessagePack for C# is always...

simple workaround : Set ParamTypes to ["UnityEngine.T"], however UnityEngine.T does not seem appropriate. I found a new problem with Instantiate. ex) ``` GameObject a = GameObject::CreatePrimitive(PrimitiveType::Sphere); a.AddComponent(); GameObject b =...

you can find a answer from this. #429