Magnus Ihse Bursie
Magnus Ihse Bursie
Inspired by (the later backed-out) [JDK-8296115](https://bugs.openjdk.org/browse/JDK-8296115), I propose to enable `-Wpedantic` for clang. This has already found some irregularities in the code, like mistakenly using `#import` instead of `#include`. In...
As part of the ongoing effort to enable jcheck whitespace checking to all text files, it is now time to address assembly (.S) files. The hotspot assembly files were fixed...
It is a free service which provides cloud coverage; for me it provided the most reasonably value I've found
Converting the `config.json` to `config.yaml` seems to be the first step towards resolving #256. There seems to be additional hurdles, though.
I was honestly surprised that this did not work. It feels like a very natural thing to do, you hover over to confirm the current status, and then you would...
This is really based on #2158. Here are some hacky extensions that will allow you to actually use and play around with the new mapdata system. There is also documentation...
Right now it returns getHealth() for CraftedGearItem and fixedStats().healthBuff() for normal gear. This is inconsistent. We need to separate the base health from the health buff. Possibly we need to...
We should parse the general overview of your character's progress from the progress tooltip from the "All content" filter in the Content book, and display it nicely in the character...
When new IDs are added to the game, we just silently ignore them. We need to have a way to detect when there are unknown fields in the gear json...
This is since `ContentType.from(type)` will not work for type == "Discovery". I think we need a better way to handle "ambiguous" types like "Quest" (can be Mini-Quest, Storyline Quest or...