Adam Lyall
                                            Adam Lyall
                                        
                                    I've managed to get a working Flatpak manifest going. Repo is: https://github.com/magicmyth/io.github.TTimo.GtkRadiant It was a bit of a PITA (no svn in flatpak-builder and dealing with pangox's weird download URL...
I've been in contact with the Flatpak guys flatpak/flatpak-builder#133 and they are adding support for svn flatpak/flatpak-builder#135. So this will mean the manifest will reference each game pak as a...
I don't see why it could not copy things into another game's folder. The filesystem limitations are only what we choose to put on it. And keep in mind user's...
I tried `--j` but that gives the same warning. I've just run it with only `--no-packs` and also get: ``` ... syntax error (statement match): '--no-packs' stop statement parse at...
I understand that. And I've just compared a build with and without the `-j` switch and the one with was much faster so its working. Just giving out errors about...
Still get a warning: ``` syntax error (statement match): '--no-packs' stop statement parse at '--no-packs' ```
I'm happy to test any patches but I don't know enough about these lower level bits to contribute myself. I did just try out that patch and making the default...
Discovered that Steam has no issue setting any keyboard bindings on the controller. Its only if a button or axis is set to act as a normal gamepad input that...
I did a big eopkg roll back to the state my system was in on 2017-11-04 to see if I could find a update that may have caused this issue...
Ah ha! Found the culprit. It seems when you enable _Generic Gamepad Configuration Support_ in Steam it breaks the Steam controller in the mentioned games 🤦 I don't think this...