Wojciech Figat
Wojciech Figat
Fixed in b8cb1a828a4f089eaf807ac5d13577295b5a30a3,
Works fine on Windows. It's not implemented on Linux: `LinuxClipboard::SetRawData` + `LinuxClipboard::GetRawData`.
``` FORTIFY: pthread_mutex_lock called on a destroyed mutex (0x7aec9e6740) Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 20561 (Load Thread 0), pid 20503 (icsfeaturestour) ```
I tested the latest `master` build with Android (Samsung Galaxy S23) and it works fine. Probably sth we fixed recently when doing some code sanity fixes.
Good idea to rename it (let's keep old name as deprecated until removal in 2.0).
Fixed in 0a4e89e29b5427a6bbd384f9f3ba65f57e7ea1f4 (tested both in Editor and cooked Game).
Probably we will need to use `FlaxEngine.TypeConverters.TagConverter` (and other type converters) in cooked build or find a way to do it other way via Json `TagConverter`
Fixed in aef06656f07ca589df07eb980d82d16035d877f1.
Fixed in e5f0e05d43f3359cd5fdf1eaaab7096b93ca6103.
Does your custom actor setup Sphere/Box property for bounds? (in `C++` use `_sphere`/`_box` fields). Mayeb we need to add C# API to set those, especially during `OnTransformChanged` event (which could...