madwax
madwax
Yep I have the same question. It might be a silly FTM for Atom question.
Gigadude how far have you gone with this?
Fooling issue should be linked to this #73
Also please keep in mind a lot of places/people in developing world (hate the term) still use Windows7, hell even XP. Some of the west's e-waste does end up there...
FYI there is a work around for this: See issue #73
The current code base will error on importing version 10 edm files (any of the current game files as they have all been converted). I started down the path of...
Once I get what .edm files I have passing my C++ code I will push it into repo. As for the python import code not yet. It should not be...
@DartShinigami How have you gotten the plugin to work with 2.8? From what I'v read there are major breaking changes all over the place. (Like light now called Lamp) @ndevenish...
Interesting I'm a clean 2.8 and its not working for me. + I'm on a mac
I have been working on a 2.8 version of the plugin while on holiday (https://github.com/madwax/Blender_ioEDM branch:road_to_28). I've not been able to test it with all the models yet as I've...