Maddie Moss
Maddie Moss
I'm getting this issue too. My game runs fine for a while before the screen goes black and starts spitting out these errors with every mouse movement, click, etc. Any...
I can't say for OP, but I have the JS linked to https://not-fl3.github.io/miniquad-samples/mq_js_bundle.js in my index.html (copied from the build instructions in the README). My project is also using macroquad...
``` Uncaught RuntimeError: unreachable executed onmousemove https://not-fl3.github.io/miniquad-samples/mq_js_bundle.js:3 run_animation_loop https://not-fl3.github.io/miniquad-samples/mq_js_bundle.js:3 load https://not-fl3.github.io/miniquad-samples/mq_js_bundle.js:3 promise callback*load https://not-fl3.github.io/miniquad-samples/mq_js_bundle.js:3 https://madmoss.dev/:26 [sand_game.wasm:350611:1](https://madmoss.dev/sand_game.wasm) PanicInfo { payload: Any { .. }, message: Some(already borrowed: BorrowMutError), location: Location {...
For sure! Upon further testing, it appears for sure to be about that replacement of shuffle that I pasted in without reading. I'll go ahead and adjust that on my...