David Reid
David Reid
Yep, this is planned. I had other people request this as well. The thing holding it back is one specific thing - the engine currently requires that the resampler implement...
Is there any additional information to narrow it down a bit? Hard to know exactly what's causing it. How are the sounds and engines being allocated? On an unrelated note,...
I see in the PR you linked in your original post has been merged. Is this ticket still relevant?
I'm going to close this ticket to tidy up the tracker. If this is still an issue feel free to reopen it or open a fresh one. If there is...
Thanks. Off the top of my head I thought I had accounted for this scenario. Will investigate when I get a chance. Just a heads up that I've been a...
Unfortunately I've been unable to replicate this, and just reading the code now I cannot see anything obviously wrong either. When a sound is uninitialized, a termination job is posted...
That is sounding even more suspicious because `ma_sound_uninit()` will not be touching any VFS stuff. The VFS is attached to the resource manager once at initialization time and is never...
When this was happening, was it 100% reproducible? Or was it mostly random?
Thanks. I fixed those links. Glad you're enjoying it. You might be the only person still using this! :)
Sorry for not acknowledging this ticket. I've just done another pass in dr_mp3 and I think this should be fixed in the master branch.