Luo Yangyifei
Luo Yangyifei
I can not use a xx.stl in it.WHY? this is my code:(it can not work) ``` .nodeThreeObject(node=>nodePainting(node)) //this is my function function nodePainting(node) { var loader = new THREE.STLLoader(); var...
It can not work I create a repository: [test_for_stl](https://github.com/lyyf2002/test_for_stl) could you tell me how to do this? Thanks.
I create a repository: [test_for_stl](https://github.com/lyyf2002/test_for_stl) And I have use your solution in it ,but it could not work.
``` function nodePainting(node) { var loader = new THREE.STLLoader(); var mesh ; var mat = new THREE.MeshLambertMaterial({color: 0x00ffff}); var geometry = loader.load("3dmodel/xxx.stl"); mesh = new THREE.Mesh(geometry, mat); return mesh; }...
I fix it and create a PR [568](https://github.com/microsoft/graphrag/pull/568). Hope it will be merged soon.