lxgr-linux
lxgr-linux
Thanks a lot for the workaround.
> Include the PKGBULID for ArchLinux users in this repository I think I would have to move the git repository in?
But just the `git` version if "official".
look, a gentoo package https://packages.gentoo.org/packages/games-rpg/pokete
Yes, buffing some attacks may be a good idea, and 2v2 battles may be possible in the future, due to the restructuring of the fight function.
Yes, incorporating the battle animations into the animations setting can also help here. But I will look at nerfing/buffing anyways.
I think a better idea would be have a separate Pokete that's able to do this, and not a whole class.
I think this will be some fun Poketes to add.
That's something I got told several times, some NPCs loose their initiative after talking/fighting/trading with them, but I wanted to keep the initiative for classical NPCs, so you can walk...
Multi-pokete Foes are now implemented.