Lukas Orsvärn
Lukas Orsvärn
The issue is not the speed of the animation, but that it stops before the end. It's definitely not intended to work like this as it goes against the 1:1-nature...
This happened to me just an hour ago too. I just closed it and I haven't seen anything more about it. Hoping it won't cause any issues going forward.
GitHub is for reporting issues and requesting features. You'll have better luck with support questions like this one on the [elementary Stack Exchange](https://elementaryos.stackexchange.com/). :)
I think having a placeholder "hello world" example for the "Using Conrod" chapter would be great. I can't find a simple minimal example, and since that part of the guide...
Nice work @Ironmaggot! That helps clear some things up. I think that could serve as a good base, if we can just get one working template that can be used...
I've looked into this some more, and have come to the conclusion that *any* application with an imgui-type interface uses up this amount of GPU on this computer. Running more...
I checked it and yes it's vsynced. :) I tried a lighter desktop manager (lxqt), and the GPU usage was the same. Got a response from the company, they asked...
The company I bought the computer from says this is expected performance, and I can't find any information about it online. So I guess this is just how it is!...
The frame rate limiter doesn't seem to work on my computer. I tried commit a3e121d6a0635f7df730af7b6d6a85d54ef000cb which looked like the one where this feature was first working:  I also...
I'll reopen this for now since the software frame limiter doesn't seem to work on my computer.