Luke Petherbridge

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This affects most emulators. Added to that the web audio API is not well suited to real time generated audio streams. The NES generates exactly enough audio for 60fps at...

My thought was it would be faster for wasm to copy than JavaScript, and I noticed nes-rust was doing a similar thing except using a for loop, but now that...

This should be resolved for the upcoming release based on the engine-rework branch. Additional threads with sleeping for os builds and clocking/redrawing only when needed in wasm. In general TetaNES...

This should be much improved in the latest release. It's still higher than some other emulators, especially when cycle accurate and run ahead features are enabled. This will likely be...

That would be great! Currently, I'm not sure the best work-around. I'm trying to learn the WIX toolset and I could modify the .wix file to include each file (or...

I was able to get a decently working solution by just setting `allow-dirty = ["msi"]` and then modifying the `main.wxs` file to add the necessary DLL dependencies. This also allowed...

> > there seems to be no way to customize the dependencies for windows like there is for homebrew and apt. > > It's possible to customize the dependencies that...

Any chance we can get this merged in soon and released? I've been testing it using @tedsteen's branch on TetaNES and it seems to work pretty well without any other...

After some digging I believe this is because https://github.com/flatpak/xdg-desktop-portal/issues/796 was only fixed relatively recently and I _believe_ was released in xdg-desktop-portal version 1.15 - and the version on the latest...

> Hello @lukexor, thanks for trying out AccessKit. > > The issue you describe here might be linked to the fact that the version of accesskit_unix used by egui doesn't...