Lukas Chodosevičius
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Lukas Chodosevičius
I tried playing around for few days with these packages, sadly I can confirm it is far from production ready. Cylinder/Mesh colliders are very unstable. Also tried the same setup...
**Description** During my investigation of [case #5721](https://github.com/gfx-rs/wgpu/issues/5721), I noticed that wgpu produces a lot of command buffers. Each render or compute pass forces a command buffer to finish. After further...
area: performance
api: metal