Christian Luksch
Christian Luksch
I somehow managed to use the convertes, but they (of course) have the same issue as proxies with references. In order to solve this for now (me), I have implemented...
Module `Unsafe` [https://github.com/aardvark-platform/aardvark.rendering/blob/bb0a5f01a0753474733f2835e9f408063ce1a8c9/src/Aardvark.Rendering.GL/Instructions/OpenGL.fs#L829](https://github.com/aardvark-platform/aardvark.rendering/blob/bb0a5f01a0753474733f2835e9f408063ce1a8c9/src/Aardvark.Rendering.GL/Instructions/OpenGL.fs#L829) only seems to be used during the initialization -> remove/replace call during init? remove module?
https://registry.khronos.org/OpenGL-Refpages/gl4/html/step.xhtml short for: `if x < edge then 0.0 else 1.0` (also works for vectors)
Thanks, I was only looking using Intellisense and could not find it.
Its there also something for UInt?
No, and I guess it's because there is no V4ui in Aardvark.
I'm somehow not able to create the R32i image using shaders (deferred rendering), but the compute shader seems fine. When I directly define an attribute "DefrerredClusterId : int32" I get...
The issue is in Aardvark.Rendering: https://github.com/aardvark-platform/aardvark.rendering/blob/f2ea2d9ab3cbc5bd4073cee55a3544b3ff197f4f/src/Aardvark.Rendering/Effects/Interop/FShade.fs#L368 With the table: https://github.com/aardvark-platform/aardvark.rendering/blob/f2ea2d9ab3cbc5bd4073cee55a3544b3ff197f4f/src/Aardvark.Rendering/Effects/Interop/FShade.fs#L172 When a shader is linked with a Framebuffer that has a R32i buffer attached (same as output vertex attribute declared...
@1 Maybe in Vulkan, but in OpenGL I can comment half of my inputs and it still runs without a warning/error
There still does not seem to be a mechanism for this. Another workaround if you want to use paket is to add a .targets files that include the content files...