ludovit-as
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ludovit-as
Well, all I can say is to refresh more, I tried to debug it for a couple of hours already, and have absolutely no idea why this is happening 
The source of the bad position data is coming from the `_updateDynamic` method of RigidBodyComponent, this part in particular: ``` const motionState = body.getMotionState(); if (motionState) { const entity =...