Results 7 comments of Luc Ma

@1640675651 you may try `glmark2 --reuse-context`. It works for me anyway. my used renderer is 3.1 Mesa 20.2.0-devel llvmpipe. Generally the below error is caused by trying to read the...

I wonder that if the polarbear supports fancybox which I want to enable in my blog. please let me know if you've have a idea. thx!

thanks! the whitelist can be added by an option. that's handful. I'll dig it.

Most of resources used in pbrtexture don't exist. - No textures/hdr directory - No models/cerberus directory

same issue when I ran `glmark2` or `glmark2-es2` some backtraces, HTH ``` Reading symbols from glmark2... (gdb) r -b build:nframes=1 Starting program: /usr/bin/glmark2 -b build:nframes=1 [Thread debugging using libthread_db enabled]...

- glmark2 -brefract:model=buddha ![image](https://github.com/glmark2/glmark2/assets/6081248/5afcf605-bfc0-4707-bcfd-4b4a88832ba3) - glmark2 -bbuild:model=armadillo ![image](https://github.com/glmark2/glmark2/assets/6081248/8ec327ac-2fce-4008-b30e-442571527a45) - glmark2 -bshading:model=dragon:shading=blinn-phong-inf ![image](https://github.com/glmark2/glmark2/assets/6081248/44ac5f85-231c-4805-8cf8-2fcc9477ca74) - glmark2 -btexture:model=armadillo ![image](https://github.com/glmark2/glmark2/assets/6081248/ad1324ad-a76e-467d-970e-848bfff05f5d)