luckyabsoluter

Results 6 issues of luckyabsoluter

### Godot version 4.0.stable.official (92bee43) ### System information Windows 10 ### Issue description Moving nodes together makes Control have `metadata/_edit_use_anchors_ = true`. It makes Control size can't be edited and...

- Godot version: 4.3 Stable - NativeDialogs version: v2.2.1 When calling `native_file_dialog.show()`, the built-in Windows file selection dialog opens as expected. However, if `native_file_dialog.show()` is called again while the dialog...

- NativeDialogs v2.2.1 - Godot 4.3 Stable ``` gdscript var native_file_dialog := NativeFileDialog.new() func _ready(): native_file_dialog.file_mode = NativeFileDialog.FILE_MODE_OPEN_FILE native_file_dialog.add_filter("*.png, *.jpg") native_file_dialog.file_selected.connect(_file_selected) add_child(native_file_dialog) func _on_open_button_pressed(): # my signal from Button native_file_dialog.show()...

## Recommend https://github.com/sabamdarif/termux-desktop It's recommended officially from https://github.com/JesusChapman/termux-desktop-xfce ## Skip it. Do NOT try it ~~curl -sLf https://raw.githubusercontent.com/Yisus7u7/termux-desktop-xfce/main/boostrap.sh | bash vncserver -listen tcp~~ ## But do it Install https://github.com/sabamdarif/termux-desktop and...

**Describe the bug** Multi-apps get stuck in infinite loading state when running VirtualXposed on x86_64 Android emulators, while working perfectly on real ARM devices. **To Reproduce** Steps to reproduce the...

#### **Why This Change?** The original scheduler uses `warmup_steps` to define a fixed warmup step size. However, in scenarios where the cycle size dynamically changes due to `cycle_mult`, a fixed...