luciusDXL
luciusDXL
Add multiplayer support for games that should support it (such as Blood) and possibly add it to other games as well (maybe Dark Forces, for example).
Another post Beta 1 feature. Implement a perspective correct 2.5D sector renderer that can support games such as Dark Forces (Jedi), Blood (Build) and potentially simpler block based engines such...
Intentionally vague bucket issue. Essentially the reverse engineering and implementation of the results using the XL Engine. This is obviously required for Beta 1 since it is, really, the whole...
As stated, this applies to XEngine game(s) currently - implement the True 3D hardware renderer. This is a large task that will most likely spawn other tasks once work starts....
The 3.2 device is currently a stub and needs to be implemented. However the 2.0 device will be perfectly adequate for the Beta 1 release - since it will only...
Some of the UI panels have not been started yet, currently requiring settings to be changed manually. Panels that need to be started and completed include: - Per-Game settings -...
The current panel is placeholder and needs to be finished.
The current Video settings panel is placeholder and needs to be finished. This includes: - Changing window size and/or fullscreen resolution on the fly. - Changing game virtual resolution on...