loui
loui
Thanks @Rperry2174 i can try and make a small reproducible repo if that helps and I’ll also try and attach more info about my issue, I was just a bit...
I have noticed this issue as well, I thought I was doing something wrong. I didn't think about the tilemap collider could of been causing it.
Hey @kanerogers could I get a bit more info on this one when you have a chance? Is there a certain example where I would see some of these validations...
I noticed there's a similar issue when exiting out of the simulator by clicking the window exit button: ``` [HOTHAM_SIMULATOR] !ERROR RENDERING FRAME! ERROR_OUT_OF_DATE_KHR thread 'main' panicked at 'called `Result::unwrap()`...
one solution i found for this was storing the map value in a variable then checking if that's undefined for before using it. ``` const namesMap = new Map(); //...
Performance seems like an issue for this crate currently, I'm drawing the same thing multiple times and notice a big dip in fps, batching should help a lot
I get a typescript error when trying to use `ref` or `inputRef`: ``` property 'inputRef' does not exist on type 'InputProps ```
Hey @lpil do you mind if I pick up this issue?
> @louiidev are you still planning to work on this? Otherwise I could try and pick it up Go ahead