Daniel Pope
Daniel Pope
We should just add a method to get the current game time out of the clock, i.e. `clock.time()`.
> Without adding > > def update(): > pass > > into the code Please can you open a separate issue for this containing a full example program; I don't...
This is pretty good. It explores a lot of concepts. A few gut feels: * I like the idea of an animation as an infinite cycle of frames. * I...
I've added your tutorial to the new [Resources Page](https://pygame-zero.readthedocs.io/en/stable/resources.html). I want to keep this issue open to track your helper library; I think that looks very promising.
What is the license for pgzhelper? Can I merge the features into Pygame Zero (which is LGPL-3)?
Thanks! This will be much appreciated!
Please can you give an example of what you tried and what didn't work?
Sounds good, yes, please.
Possibly using https://pypi.org/project/watchdog/ (as an optional dependency required for this feature) to detect filesystem changes
In principle you're right, this kind of state management is better practice. The API is simple, and I like the idea of using Pygame Zero's "optional parameters" approach to hide...