Daniel Pope

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Please can you provide a minimal reproducible example?

The problem is that you are using `exit` as a direction, when it is also used as a method to get an `exit`. I think `adventurelib` should stop you using...

Yes: - Don't use `enter`/`exit` as your directions, use `enter`/`out` for example - Bind the command `exit` to the direction name you use, so `out` if that's what you go...

I don't think so. Both regular expressions and the `parse` package are intended to match character-by-character. We don't need to do that because commands are defined as being word-split. So...

@amigrave had some success doing this with [Pyodide](https://github.com/iodide-project/pyodide) at the Europython 2018 sprints.

I have added the [Brython branch](https://github.com/lordmauve/adventurelib/tree/brython/web) with some code to explore running games in the browser. Brython seems to have come a long way; this is very workable now.

I think the next steps is to add a CLI tool that will pack Brython, the game scripts (noting that more than one is allowed), and the HTML framework into...

A suggestion at PyCon UK was to also provide a browser based IDE for adventurelib games.

Sorry for the delay, wanted to try this out properly. In principle this looks good - will help solve #16 and could go towards other features like tab completion. However,...

Sorry for slow responses, @hppavilion1, I've been planning a wedding and haven't had time to go through Github PRs.