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Core engine for building motion detection web apps.

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Why this line? var pixelDiff = rgba[i] * 0.3 + rgba[i + 1] * 0.6 + rgba[i + 2] * 0.1; Where did the 0.3, 0.6, 0.1 come from?

The library works really well on phones and desktops, but I'm having issues with the range of scores on tablets. https://diff-cam-scratchpad.herokuapp.com/diff-cam-example/ Here's what I'm seeing on an iPad (seems to...

Add variable and property "imageMimeType" to give mime options for the canvas toDataURL() method, especially to enable "image/jpeg" as a bandwidth-saving alternative to the toDataURL() default of uncompressed "image/png". Add...