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⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser

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error: Uncaught TypeError: Cannot convert object to primitive value new BigUint64Array([BigInt(Deno.UnsafePointer.of(buf))]).buffer, ^ at BigInt () at WebGLRenderingContext.shaderSource (https://deno.land/x/[email protected]/src/webgl/renderingContext.ts:737:29) at loadShader (https://deno.land/x/[email protected]/src/renderers/webgl/util.ts:41:8) at initShaderProgram (https://deno.land/x/[email protected]/src/renderers/webgl/util.ts:15:24) at new WebGLRenderer2D (https://deno.land/x/[email protected]/src/renderers/webgl/2d.ts:40:21) at new...

![image](https://github.com/load1n9/caviar/assets/30047595/38395705-e4a4-480c-b85f-7752009292a0) ![image](https://github.com/load1n9/caviar/assets/30047595/2e24ec15-c69d-4719-90aa-8b438402b550) ![image](https://github.com/load1n9/caviar/assets/30047595/0d7243e3-f715-4d27-b632-c3e9a5471033) Chrome version ![image](https://github.com/load1n9/caviar/assets/30047595/4c46b4d6-d31c-42e0-b676-3e459944669a) Please help me solve the problem

I downloaded and ran the two moving rectangles starter program, but I seem to missing a driver of some sort. The full error is below. Has a solution been found...

When I run the deno demo, I get: ``` ~/TestProjects/Caviar: deno run -A --unstable src/index.ts ⚠️ The `--unstable` flag is deprecated and will be removed in Deno 2.0. Use granular...