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@DavidJCobb I did some tests and controls are affected by this issue only in a tangent way. The proper issue lies with the keycodes. The run control is mentioned just...

@DavidJCobb Yes Left Shift. Maybe an alternative solution may be to reset that shift flag when a keyboard input is received? The old DInput hook, did have a GetDeviceData hook,...

Can I have a coc/cow point? Or a way to enable the fast travel point?

MMH, I need to try keeping the replaced and original shader code around, not sure how much is feasible or if it would give issues.

Actually there is a memory leak, the constant arrays are never freed.

Hi, I tryed but can't reproduce, can you give me exact steps?

I did test these exact steps. Oblivion.exe is still present.

Hi, OR 9 and 10 broke Water Caustics, and it's a know issue Regarding the other issue: Are you using Wine or Proton? If you do remember that you need...

I'm afraid that osx is outside my expertise, and it's not exactly an issue on TESR. I'm using Wine myself, on archlinux, and it goes not perfectly smooth (is oblivion,...

It seems it's failing to validate resources flag. In this case d3d12_validate_resource_flags is probably returning an error blocking resource loading as it is seeing ALLOW_SIMULTANEOUS_ACCESS And ALLOW_DEPTH_STENCIL. Whatever this is...