Zhengxing li

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> In your message you say > > > DXC doesn't know (%3, %7) and (%7, %9) are redundant > > How are %7 and %9 redundant here? Should it...

> In your message you say > > > DXC doesn't know (%3, %7) and (%7, %9) are redundant > > How are %7 and %9 redundant here? Should it...

> We should look at the performance impact of this change before committing it. Overall, compared to the upstream change (https://github.com/microsoft/DirectXShaderCompiler/pull/6598), this change can reduce ALU in ~37% of shaders....

> What is the performance impact of this change? I haven't run the perf tests. But I believe the impact's smaller than the one I got before. That's why I...

> > > What is the performance impact of this change? > > > > > > I haven't run the perf tests. But I believe the impact's smaller than...

> I approved the PR because I think this is good, but it would be nice to rebase this on main and put the tests with the other reassociate tests...