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LiveKit Swift Client SDK. Easily build live audio or video experiences on iOS, macOS, tvOS, and visionOS.

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Dear Livekit Team, I'm working on a meeting application utilizing the Livekit Swift client SDK. We're encountering an issue where RoomData messages are not reaching participants after we dynamically update...

bug

**Describe the bug** If the room is in a `.reconnecting` `connectionState` disconnecting from the room (calling `room.disconnect`) does not stop reconnect attempts. **SDK Version** 1.1.2 **iOS/macOS Version** 16.6.1 **Steps to...

bug

**Describe the bug** When using the presetH216_169 camera capture option with the front camera in co-streaming mode, the video freezes. The issue also arises when the co-streamer moves the application...

bug

**Describe the bug** Thread deadlock when simultaneously publishing 3+ tracks. Does not happen when published in sequential order. **SDK Version** 1.0.9 **iOS/macOS Version** Both **Steps to Reproduce** Publish simultaneously by...

bug

in iOS Unable to get updated permissions for participant when participant is allowed in the meeting new permissions I am not getting I am handling the funcs public func participant(_...

bug

add async functionality with the goal to ultimately deprecate promise based API

**Describe the bug** When I add LiveKit to my Swift Package Module, it results in SwiftUI Previews breaking for that specific Swift Package. No changes to the package content seem...

bug

If the viewer joins the stream, then how to do we can **audio** mute/unmute or **volume increase or decrease** the stream for viewers? Can you please provide the code snippet...

enhancement

There has been several requests for this.

enhancement

https://github.com/livekit/client-sdk-js/pull/471 also allow to set videoQuality.