littlekt
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A multiplatform 2D game framework written in Kotlin. Build your own game engine on top.
If an existing `TextureAtlas` is added to a `MutableTextureAtlas`, the extruded part is excluded when it should be included.
Being able to uncompress a `ByteArray` or a `String` with GZIP and ZLib as an extension method, Mainly needed to uncompress data when using `Tiled` map editor. ```kotlin val data...
Add a new `Node` that emits a signal after certain amount of time has elapsed. * Allows for repeating of timer * Allows for one shot * Allows to start,...