SHOWLAB
SHOWLAB
sorry to post it here, i try with your cmake file,but seems not working,the output error is: CMake Error at ../share/cmake-3.2/Modules/FindPackageHandleStandardArgs.cmake:138 (message): Could NOT find PNG (missing: PNG_LIBRARY PNG_PNG_INCLUDE_DIR) Call...
@YusukeSuzuki,i'm using cmake 3.2.1 running under the win8.1 with vs2013 cheers
yes,any news for x64 support? cheers
ok,just let you know,the videoinput 64 bit now working with of 080 the fork is here https://github.com/liquidzym/videoInput @ofTheo
em,i did tried with baked animation,but not working with addons it does work with FBX Review tool from AutoDesk,it can play the baked fbx animation
i'm just did complied the lastest dev branch, vs2017& win 10 ,with a bit of change
sorry,not yet, but for the ref you can have a look at this 1. download the windows GPU version https://www.tensorflow.org/install/lang_c 2. i'm using the default master branch which is https://github.com/serizba/cppflow/...
hey,@DomAmato, thanks for the windows update althought it's not fully working yet my case didn't get crashed instead there were some error output avdelta = -0.0333333. too many video frames...
from the start actually after pressed the r key, yeah,the audio pipe seems not working at all \.\pipe\audiopipe:Invalid argument thxs for look into it
ok,i just noticed i have to change setDevice to 3 enable input recording. this time got audio queue size but still got avdelta = -0.0029932 .\pipe\audiopipe:Invalid argument,avdelta = -0.0031746 not...