linjiansheng

Results 10 comments of linjiansheng

ff_ffplay.c:read_thread() choose your like video stream id from ic->nb_streams set to st_index[AVMEDIA_TYPE_VIDEO]

设置 dns_cache_timeout 为 -1 补充下: @zhanggao @yourchanges tcp 本意默认dns_cache_clear 就是为-1的,但是下面AV_OPT_TYPE_INT64写错成了AV_OPT_TYPE_INT,导致默认值是 4294967295 { "dns_cache_timeout", "dns cache TTL (in microseconds)", OFFSET(dns_cache_timeout), AV_OPT_TYPE_INT, { .i64 = -1 }, -1, INT64_MAX, .flags = D|E...

@jgpestana 1, build source code using commercial target 2, update webrtc lib

@Capotasto I'm sorry for the late reply. 1, Follow https://github.com/DoubangoTelecom/doubango/commit/e58bfcddf01b23eb3fa66063ffbb7e3765943d79 , configure failed with webrtc, config.log: ``` ld: warning: skipping incompatible doubango/thirdparties/android/armv7-a-neon/lib/dist/libaudio_processing.a ld: warning: skipping incompatible doubango/thirdparties/android/armv7-a-neon/lib/dist/libaudio_processing.a ``` This tell...

@ChiLian1207 It is call in - (void)processAudioBuffer:(CMSampleBufferRef)audioBuffer and - (void)newFrameReadyAtTime:(CMTime)frameTime atIndex:(NSInteger)textureIndex;

I meet same problem if update uiElementInput only when required

@gershengoren I solved the reason is ``` // TODO: This may not work outputFramebuffer = [[GPUImageContext sharedFramebufferCache] fetchFramebufferForSize:layerPixelSize textureOptions:self.outputTextureOptions onlyTexture:YES]; [outputFramebuffer disableReferenceCounting]; // Add this line, because GPUImageTwoInputFilter.m frametime updatedMovieFrameOppositeStillImage...

我在其它项目使用中有遇到这样的问题,网上看到的原因说是cpu提交了gl指令,但是还没有完全执行完,所以导致cvpixbuffer的图像不完整,还有GPUImageRawDataOutput 也是这么做了。 早上测试了iOS Demo 并没有出现这个问题。 下面是我改过的代码,测试设备iPhone 5: 还有一个疑问,为什么美颜滤镜这里为什么要引入 _emptyFilter,变成 _videoCamera->_filter->_emptyFilter->view, 这个 _emptyFilter 怎么看起来是多余的 ``` - (void)setBeautyFace:(BOOL)beautyFace{ if(_beautyFace == beautyFace) return; _beautyFace = beautyFace; [_emptyFilter removeAllTargets]; [_filter removeAllTargets]; [_cropfilter removeAllTargets]; [_videoCamera...

@asydorov THX! GPUImageTwoInputFilter.java also need change: ``` public void setRotation(final Rotation rotation, final boolean flipHorizontal, final boolean flipVertical) { float[] buffer = TextureRotationUtil.getRotation(rotation, flipHorizontal, flipVertical); mTexture2CoordinatesBuffer = ByteBuffer.allocateDirect(TEXTURE_NO_ROTATION.length * 4)...