linhtomtam
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linhtomtam
using yarn instead of npm
find player-webgl.js and edit this line: > if (eye === 0) { // left eye webGL.gl.viewport(0, 0, canvas.width/2, canvas.height); } else { // right eye webGL.gl.viewport(canvas.width/2, 0, canvas.width/2, canvas.height); }...