Lili Zoey
Lili Zoey
True, since there's a lot of discussion here already we should probably make a new issue for making a convenient way of accessing an autoload.
Also probably just mark either `register_singleton` or `get_singleton` as unsafe for now (or both?)
I think the issue with `RefCounted` classes can be fixed relatively easily by just initializing the refcount earlier in the construction process. Since currently the refcount isn't initialized by the...
So that does sorta fix the issue, but there are some memory leaks and i dont think there is a way to fix those. Since if the refcount is initialized...
I guess one thing that could be doable is, initialize the refcount early. And then keep track in `Base` if the refcount needs to be decremented at some point, and...
I dont think the right solution would be to allow user-defined `GodotType`, rather we should decide on what types can be stored in arrays. For instance we could allow all...
Does this still happen if the resource is declared as ```rs #[export] resource: Option, ``` ?
If this hasn't been fixed yet then just fixing the right error message to trigger first should be a good first issue. whether we should support tuple-structs themselves can be...
one thing that seems relatively straightforward but im not sure if is ideal would be to change the codegen to add a bunch of type aliases to each class for...
Personally I'd prefer the structs deriving ExportGroup approach, if they could additionally be used for making non-grouped it would also give us a way to reuse exports between different classes...