lidgren-network-gen3
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Lidgren Network Library
What is right steps for closing connection and openning new connection to same address?
Is there support for this?
So, calling ``NetClient.Disconnect("Message");`` and then closing the application by exiting the Main function does not seem to send the disconnect message to the server and instead the connection closes by...
Delay
I'm writing a server and a client. Each client, sends a NetOutgoingMessage every 50 ms, that's equal to 20 messages per second. This message cointains 4 variables, which represent the...
So recently I came across with an annoying incompatibility: I can't use the library with Unity Engine to build an Android game. I can't add the reference to Mono.Android because...
I get a ``` System.Net.Sockets.SocketException The descriptor is not a socket ``` when I ```Start();``` on a NetPeer object. this only happens while running debug, and if I continue it...
Hello, in RELEASE build there is no assert that non-zero channel must be used for `Unreliable` command (there is such assert in DEBUG build). It passes this assert and then...
NAT punch works fine on Wifi (I've tried both Peers behind Different NATs and Peers behind the Same NAT conditions) But it doesn't work on 4G. Would anyone help me...
I have been tinkering around with lidgren for a couple of days now. Congrats on the great work! I have a question though. How would I go about creating user...
Hello, I have attempted to get a compiled server executable to run on linux but I keep getting Unhandled Exceptions. I am compiling in VS2013/VS2015 on Win8.1x64 I have not...