Liam Howatt

Results 240 comments of Liam Howatt

Please make sure `LV_USE_VECTOR_GRAPHIC` is `1` and `LV_USE_THORVG_INTERNAL` is `1` in your lv_conf.h Sorry for the lack of info. There are different vector graphics systems and ThorVG is the software-based...

Would `` be used to read alternating `const char *` and `int` parameters until `NULL` is encountered?

Those events you mentioned are mainly for the enter key or the pointer clicking/pressing, I think. However, If you press and hold a normal key, it will send several `LV_EVENT_KEY`...

Thanks for showing how an implementation could look. To make the CI pass, you will need to make this feature disabled by default until enabled in lv_conf.h, since it depends...

It may be that this alternative animation API should not be added, but we can discuss it. Does this actually need to include those external headers? Does it actually depend...

The PR was merged and the example is now visible in the online docs here: https://docs.lvgl.io/master/details/main-components/display.html#rotation

`my_set_window` and `my_send_colors` are to show where you should add your own functions that do those things. Can you send your full flush callback?

> For some reason I8 and RGB565A8 are not on the same page anymore. Maybe because of the new rgb565_swapped test rows being added?

I'm not seeing any quality issues when I test. Why would it work fine for me but not you? I enabled ThorVG.