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a 2D rigid body physics engine for the web ▲● ■

Results 212 matter-js issues
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deleting properties from options prevents user from passing same options to several bodies.

Fixed method comment at Vector.magnitudeSquared.

Greetings, code works fine, but when run on Chrome 86.0.4240.111 with matter.js version "//cdnjs.cloudflare.com/ajax/libs/matter-js/0.14.2/matter.js" I get the following in the console; matter.js:5647 [Violation] Added non-passive event listener to a scroll-blocking...

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When generating a body from vertices which represent a concave polygon I see the following error in the console in a Webpack/Typescript project using matterjs running in Chrome browser Version...

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improve
docs

I was trying to use `Bodies.trapezoid`, but got confused because my trapezoids looked strange. Turns out this was because I was using slope values >= 1. I only figured out...

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docs

Hi! I wrote up [a small plugin](https://github.com/dxu/matter-collisions) for adding collision events to bodies, but I'm looking to use this elsewhere, and I'm noticing that the 'collisionStart' event is being fired...

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I made stickman ragdoll, but how to make it stand? My opinion is to use this code, but hinge joints doesnt have this function: Is anyone know, how to port...

question

Yes, I just asked how I can time travel :D I am trying to go back in time, and replay the gravity, I have a timeline in my app, and...

My stab at a further solution to issue #153 -- if the body has a sprite, only render the body, even if it has compound parts. Seems to work well,...

Is there any way I can enable scroll on the canvas while maintaining the mouseContraint? I've found other people posted the same question on #123 and #84, someone suggested adding...

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