Leo
Leo
If the internal game timer is null, calling repaint() results in a NullPointerException. This indicates that the game loop assumes the Timer is always initialized, leading to instability when the...
The apple placement logic does not validate the generated apple coordinates against the snake’s body positions. As a result, the apple can appear directly on top of the snake. The...
The snake is able to perform an immediate 180° reverse turn (e.g., moving RIGHT → LEFT). This behavior is inconsistent with standard Snake game rules and results in unexpected movement...