Results 40 issues of Léo Lam

For some reason, the render output appears not to fill the entire window anymore; there's always some extra unused space on the right. Manually resizing the window does not work...

1. remove the StrTreeMap dtor (it shouldn't exist – StrrTreeMap was copy/pasted from TreeMap, and I fixed TreeMap but forgot to fix StrTreeMap as well) 2. move TreeMapImpl to its...

Would you consider adding support for fish shell completion? It is much less painful than writing files for other shells, but I couldn't figure out how to port the current...

Location.isFromMockProvider() is deprecated in API level 31 and Location.isMock() is the replacement.

![image](https://github.com/zeldamods/objmap-totk/assets/4209061/1fcaf01e-df2d-422e-94d3-0cc65c636081) The Sheikah glyphs now spell out "undefined" instead of whatever it's supposed to be in game. This is a regression from the BotW objmap.

bug

Location icons shouldn't be hardcoded in `make_static_list.py`. Instead, we should do what the game actually does and cross reference locations against the LocationTable to determine the location icon and type...

bug
cleanup

The icon should be a sword rather than a shirt

bug