OpenBVE
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OpenBVE- A free train simulator
This is a basic implementation of a viewer mode for the main openBVE program, eventually designed to replace Route Viewer. **To Use:** * Set the CurrentOptions.GameMode to developer. (Currently has...
### Description Zoom in and Zoom out can't do at Driver's view. Outer-view and RouteViewer works well. Or very slowly and very small zooming. This issue happens Linux only. I...
### Description On the OpenBVE Documentation, these variable are listed as: The **non-negative** cartesian distance measured on the axis from the object to the camera in meters. But when I...
### Description In the sound.cfg file, I have sounds set up for both UpFast and DownFast under the Master Controller section, and both ApplyFast and ReleaseFast for the Brake Handle...
### Description When we are creating the route, we are sometimes confusing that what is this rail number. Or, when we create the side objects etc (such as walls and...
### Description When we choose a route, and change 'Map' tab, the route map image is not show. To show, we have to change the window size. I think that...
### Description When I run OpenBVE, the train icon and folder icons are not display. 1.8.1.0  1.8.2.0  And it seems that the...
### Description trains disappearing in certain angle and zoom level ### Reproduction 1. use any route and trains 2. play it 3. get into f3 or f4 normal camera mode...
Relative with #261. Today, via Twitter, a Debian Developer henrich is conversation to me. https://twitter.com/henrich He say that if you mails to Debian's WNPP, he becomes to the sponser. Please...
### Description A Japanese user suggested to me. To simulate the rear train guard's door open/close, driving is need to automatic. But, when the AI mode enable, the door open/close...