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X-Plane SDK and CMake scripts for building plugins

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As the title says, just update the SDK files to version 3.0.3 from upstream's web page.

Is there an easy way to modify this to throw out the `mac`, `linux` and `win` versions of the plugin in one compilation step when using a docker image such...

a workaround is to move `SET_PROPERTY(TARGET xplm APPEND PROPERTY INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/sdk/CHeaders/XPLM" "${CMAKE_CURRENT_SOURCE_DIR}/sdk/CHeaders/Wrappers")` `SET_PROPERTY(TARGET xpwidgets APPEND PROPERTY INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/sdk/CHeaders/XPLM" "${CMAKE_CURRENT_SOURCE_DIR}/sdk/CHeaders/Widgets" "${CMAKE_CURRENT_SOURCE_DIR}/sdk/CHeaders/Wrappers")` just before the endif of if(apple or win32) statement