xplane_sdk
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Cross-compilation support?
Is there an easy way to modify this to throw out the mac, linux and win versions of the plugin in one compilation step when using a docker image such as https://github.com/jbliesener/crossbuild?
That sounds awesome- I have no idea if it's possible. Will have to look into it.
I managed to get a full docker-powered cross-compilation pipeline going, but not using this. I’ll try to write it up soon.