Caleb

Results 63 comments of Caleb

First off, thank you for the pull request! :D Don't feel too bad about messing it up. We can work through that. ;) If you haven't already, please take the...

Hello @lk-lkaz! First off, thank you for the time and effort you put into this pull request. I can tell you performed a lot of work, and I am most...

/cc @rioforce You know how this could work.

We actually have two issues here: an option to reuse mesh and an option to link alike mesh. The former should happen and would speed everything up, but the latter...

Linking #71 as it contains info that can be used here.

I got this partly fixed. It no longer crashes , but it kills the import process rather than skipping it (which is best). Even `continue` (which is supposed to skip...

Go right ahead. I have already fixed the crash (as I said), but if you can get it to skip them, that's the best fix of them all.

Wow, how did I miss all this?! Will comment tomorrow, time for sleep now + on GitHub android app, so commenting is not the best.

@Banbury, do you see anything in Tribex's summaries that might enable skipping of nonexistent bricks, or is he right on the button that it may not be possible without the...

> Ah, I see what is happening here. The variable names and comments are VERY misleading. XD > Then if you know what it really is, go right ahead and...