ldomaradzki
ldomaradzki
Its just to showcase the crash. We use frozen objects for UI stuff and we want to offload most writes to actor based realms, but with latest SDK this crashes...
It crashes because you already switched to a different context (`async Task`) and original Realm object was created on main thread. You can check how it behaves by changing it...
@tgoyne thanks for checking this issue. I tested approach with using `ThreadSafeReference` and it works. Are there plans to "fix" `.thaw()` in future release? Should this limitation be documented somewhere?...
Just donated to kickstart your work on this ;) let me know if you need any help.
Sorry for not responding, I checked the code, but it turns out it's written in Flutter and I have no idea how to run it. At the moment I also...