Martin Harriman
Martin Harriman
The existing Android layer code does not need to throw C++ exceptions, so that's the simple, painless approach. The STL will likely throw exceptions. If you feel it would be...
FSx Lustre is supported in our later Bottlerocket variants (such as EKS 1.28 and ECS 2) starting with [v1.19.3](https://github.com/bottlerocket-os/bottlerocket/releases/tag/v1.19.3). I have tested both native mounts and the CSI driver. Thanks...
Thanks for reporting this, and in particular, thanks for laying out your testing and results so clearly.
Just to keep you up to date: I have one higher-priority issue consuming my attention, but this is in my queue and I haven't forgotten about it.
I can take a look. As I understand the technical note today, we must set the option before we load the nvidia kmod. I don't know if nvidia_smi would run...
Updated branch to incorporate @bcressey's suggestions. I will rebase and squash before merging, eventually, but kept a separate commit to make it fractionally easier to see what's changed, when. I...
Are you referring to the kubelet options with these names? If so, are you using EKS and one of the bottlerocket aws-eks variants? If so, the eksctl tool does have...
Thank you for your update. I would love to know if (as I hope) you see measurably faster startup with optimistic duplicate address detection.
Thank you for the report. I will try your reproduction recipe and let you know what I see.
My first attempt to reproduce this failed (all instances had a functioning NVIDIA driver), which doesn't say very much if (as seems very likely) this is a race condition between...