Ian

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The game doesn't launch for me. Experimental - [steam-590830-experimental.log](https://github.com/ValveSoftware/Proton/files/9176178/steam-590830-experimental.log) 7.0-3 - [steam-590830-7.0-3.log](https://github.com/ValveSoftware/Proton/files/9176190/steam-590830-7.0-3.log)

> I think the goal of Knit was to not have weird metatable hacks like AGF did. This doesn't utilize any metatables or hacks, just plain old table behavior :)

This is possible. And I, in fact, know how to implement it as well. The concept goes as such: When you use `.GetService()` with the optional argument, instead of erroring...

Made a PR. https://github.com/Sleitnick/Knit/pull/211

Also experiencing this ``` Running: C:/Users/ian/Desktop/Godot_v4.0-beta17_mono_win64/Godot_v4.0-beta17_mono_win64.exe --path C:/Users/ian/Documents/Projects/vr_testing_cs --remote-debug tcp://127.0.0.1:6007 --editor-pid 18184 --position 384,196 res://scenes/level.tscn Godot Engine v4.0.beta17.mono.official.c40020513 - https://godotengine.org OpenXR: Running on OpenXR runtime: SteamVR/OpenXR 0.1.0 OpenXR: XrGraphicsRequirementsVulkan2KHR: -...

If I remember correctly, the reason I requested this is for networking the same sound to all clients.