Lars Andersson

Results 14 comments of Lars Andersson

Just sent #98.

Just trying to use this to get some rendering done by repeatedly issuing the "-viewposition" and "-screenshot" commands from a python script, but it's pretty slow, I guess mainly because...

My biggest cloud is about 5e8 points. It's currently decimated by 3, but I was planning to use full density when rendering the final sequence. So yes, I guess it's...

No problem. I'm still planning to get this pull request into a mergeable state at some point btw, but it might be a while until I have enough time to...

I'd love to see FPS style navigation added to displaz.

Thanks for the suggestions. I'm still a bit uncertain how to go about detecting and handling, for example, an integer parsing error, but I haven't had time to sit down...

I had another look at this... As an example, I'm trying to add an option that takes a mandatory integer argument: **Option 1:** int max; (option("-m") & value("max=1", max)) %...

I don't think a 3.2 context is necessarily mandatory. I wanted to run a shader that used the statement `out uvec4`, which is seems to be available only in GLSL...

I'm afraid I don't know what you mean by pointer on a shader... (unfortunately I currently have very little experience writing shaders) The shader that I wanted to run was...