Dani Báez
Dani Báez
Fullscreen only grabs the width and height of the page and uses them in the values for the creation of the canvas, but don't rescale it
I will refer more to scaling the content, which is enlarged (without modifying anything in the game), it would be like the `kaboom({scale: 2})` property but automatic according to the...
Cool! I have seen it in the commits, but I was waiting for you to document it or say how it works to test it, right now I will, thanks
Added in `@next` Whoops this is my issue
Reopen if issue still
Maybe related to internet connection, Check if it works in other browsers and with other internet connections and reopen!
Some update on this?
There was a rework of how levels and grids work. Now there is a `tile()` component. Can check [here](https://3000.kaboomjs.com/#tile)
Already fixed for v3000.
FPS and optimization was improved so much in the unreleased new version of Kaboom, so will close this :). Thank you!