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HD Semi-Emu for Link's Awakening DX

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Using the fog in the lost woods for example, the fog is not really that noticeable and making it more opaque would look nicer and add to the atmosphere.

Original shadow Ganon could also be damaged with a spin attack. This adds that feature back in.

**Description** Many players report a softlock during the cutscene when an instrument is collected: the cutscene plays out, but the last step where the player is teleported out of the...

bug

**Description** It should be possible to replace sprite atlasses with higher resolution versions. SpriteAtlasSerialization and the format of .atlas files suggests you can set the scale of the sprite sheet...

enhancement

**Description** Make picking up a heart container optional and allow players to get into the room with the dungeon instrument without needing to pick them up. This would allow players...

enhancement

**Description** Add a menu option to globally swap the A/B buttons in menus to match Nintendo (and Japanese PlayStation) gamepad convention.

enhancement

**Description** Currently, modding the game requires replacing files in the Content and Data folders. A method for non-destructively overriding files in the Content and Data folder should be provided by...

enhancement

**Description** Bottomless pits pull the player in more aggressively and from farther away than they do in the original game. This makes navigating around certain rooms and using the Roc's...

inaccuracy

When beating the Eagle's tower nightmare, if you pick up the instrument but the game softlocks (as noted in #1), if you exit through the menu and restart the app,...

duplicate