lacilaci

Results 5 issues of lacilaci

maybe these sources help: https://graphics.stanford.edu/courses/cs348b-competition/cs348b-03/glare/ http://www.graphics.cornell.edu/pubs/1995/SSZG95.pdf Currently there is no glare simulation and this can cause very bright directly or indirectly visible lights look super artificial. Doing glare in post...

enhancement
not next release

This should be light feature where we could use lists of included or excluded objects for a particular light. With corona for blender addon this is controlled through nodes where...

enhancement
not next release

Use a defined mesh pattern or patch to distribute and replace a surface. Not sure how it works under the hood, but if it's any help here's fstorm manual page:...

enhancement
not next release

Currently we can hide objects only from camera, which is rarely useful on it's own. hiding objects from diffuse/GI contribution can help in scenes with curtains and complex/thick glass objects...

enhancement
not next release

We rarely need (if ever) to clamp direct light. Low clamping values might not affect indirect light as hard they do direct light and it's reflections, but it does help...

enhancement
not next release