l3lackShark

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Sorry, it was not really meant to be used by this many people when I first made it, I'll consider a wiki

Sounds good, I'll try to implement this when i have time

What would be the purpose of it if the whole build process in Go is `go build main.go`?

only raw pulseaudio is supported I'm pretty sure (relies on `pactl`)

This is related to AMD Integrated graphics driver openGL implementation. Even Discord's overlay is flickering. I will try to do something about it though

Are you running gosumemory and your game at the same time? If so, what does the console say?

Please compare against StreamCompanion or osuSync and confirm that it works there. If not, then you are probably out of luck.

beatmap id is not preset in the beatmap class if you don't have the map. It is present in some other classes but I don't have any signatures for those....

> Is there any progress on this? 🤔 I was able to find a signature for the online stuff, but the problem is that it only exist if the user...

> Hmm, but do we actually have offline multiplayer anyway... Due to the way pattern resolving works, we have to do it in one go, and some people play offline.