l12436

Results 25 comments of l12436

5. using older Qemu version for qemu linux native version of qemu usually did not always upgrade to latest version of qemu. if you did not need to newer version...

uploaded, tell me if trace is incorrectly.

> hm, this replays fine for me > > ![image](https://user-images.githubusercontent.com/21316711/73381482-bcae1980-42bd-11ea-8e73-bd837fb625fe.png) I record it by windows, It should be normal. Did I need to record under wine ? and by the...

[trace](https://www.mediafire.com/file/o2ak2l88w8vgzor/ms-wine.trace.xz/file) here you are tell me if something wrong.

> @l12436 Can you try with this new version of d3d8to9 to see if it works? > > https://github.com/crosire/d3d8to9/releases/download/v1.11.0/d3d8.dll no, still black texture.

> Can you please try with latest master? ( as of [b9474cf](https://github.com/doitsujin/dxvk/commit/b9474cf787f52e3faf8fa670bdb85ce058d47ade) ) > > Build: https://git.froggi.es/doitsujin/dxvk/-/jobs/1137 nope, still black texture. I update latest d3d8tod3d9 and d9vk.

> > 440.48.02 > > Did you try 440.59? I just tested, nothing changed

it appear the ``` [debug] game.player[0]: 38310880 [debug] game.player[0]: 38310880 [debug] game.player[1]: 0 ``` the building player[1]..... but we did not has building player 1

your mining building handle seems has bug All mining has same crash reason. ``` Program received signal SIGSEGV, Segmentation fault. 0x000000000040b0ea in handle_building_update (building=0xf31750) at src/game.c:1881 1881 building->stock[0].prio = player->food_coalmine...

I just could add if (player != NULL) to ignore for now