Foundry-VTT-StarWars-SagaEdition
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Since the title here is not very clear: When rolling a grapple check or a base attack check from the summary page of a character, the roll is posted to...
As of now only the DM can use the Damage, Half, Double and Heal feature when resolving an attack. Would be nice that player could have acces to this feature...
Suggestion: when players or GM press any damage button (Normal, Double, Half, Heal) it also prints a message to chat in this format: "X takes/heals Y damage" or "X takes...
Switching to foundryVTT from would be nice to be able to keep old rolls, as well as keep the automation of changes such as race bonuses. Basically selecting "Roll" for...
Since we need to put 3 swift actions to recover from the condition track and they can be on different round.A tracker could be very helpful. 
first condition will be proximity to ally as in Strength In Numbers from the Republic Commando Talent Tree
This is a complicated system, a tutorial for some more complex functions would be good
Press button -> UtF roll with the force power description added to the roll message.  
I'm not sure how this will look nor how easy it would be to implement, but this is the list of house rules I am implementing in my game. If...